feat: tatoebaspil m kiva hammasbaksu au andrjoku
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b2d5ab61d2
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050e8f9e22
104 changed files with 3017 additions and 27 deletions
148
prefabs/Characters/enemy_ground.tscn
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148
prefabs/Characters/enemy_ground.tscn
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[gd_scene load_steps=13 format=3 uid="uid://bta6rg6alpwct"]
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[ext_resource type="Texture2D" uid="uid://ch7n8bdsviq0v" path="res://Assets/Visual/Characters/enemy_ground.png" id="1_klmuj"]
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[ext_resource type="Script" uid="uid://ow780v11j4gt" path="res://Scripts/Characters/Enemy/enemy_ground.gd" id="1_s5foq"]
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[ext_resource type="Script" uid="uid://dekx8meo31r21" path="res://Scripts/Characters/Enemy/attack_box.gd" id="3_i34dp"]
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[ext_resource type="AudioStream" uid="uid://col2gbda38ce2" path="res://Assets/Audio/SFX/hit_01.wav" id="3_k1hhr"]
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[sub_resource type="Animation" id="Animation_s5foq"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [1]
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}
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[sub_resource type="Animation" id="Animation_i34dp"]
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resource_name = "death"
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length = 0.1
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [6]
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}
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[sub_resource type="Animation" id="Animation_klmuj"]
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resource_name = "walk"
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length = 0.6
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loop_mode = 1
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [0, 1, 2, 3, 4, 5]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_k1hhr"]
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_data = {
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&"RESET": SubResource("Animation_s5foq"),
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&"death": SubResource("Animation_i34dp"),
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&"walk": SubResource("Animation_klmuj")
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}
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_2nl5r"]
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random_pitch = 1.2
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streams_count = 1
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stream_0/stream = ExtResource("3_k1hhr")
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_s5foq"]
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size = Vector2(10, 8)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_i34dp"]
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size = Vector2(16, 6)
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[sub_resource type="CircleShape2D" id="CircleShape2D_s5foq"]
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radius = 4.0
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[node name="EnemyGround" type="CharacterBody2D" groups=["enemy"]]
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script = ExtResource("1_s5foq")
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[node name="Visual" type="Node2D" parent="."]
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[node name="Sprite" type="Sprite2D" parent="Visual"]
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unique_name_in_owner = true
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position = Vector2(0, -8)
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texture = ExtResource("1_klmuj")
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hframes = 6
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vframes = 2
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frame = 1
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[node name="Animator" type="AnimationPlayer" parent="Visual"]
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unique_name_in_owner = true
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libraries = {
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&"": SubResource("AnimationLibrary_k1hhr")
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}
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[node name="Audio" type="Node2D" parent="."]
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[node name="DeathSoundPlayer" type="AudioStreamPlayer" parent="Audio"]
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unique_name_in_owner = true
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stream = SubResource("AudioStreamRandomizer_2nl5r")
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bus = &"Effects"
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[node name="Hurtbox" type="Area2D" parent="."]
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unique_name_in_owner = true
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collision_layer = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox"]
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position = Vector2(0, -4)
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shape = SubResource("RectangleShape2D_s5foq")
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[node name="AttackBox" type="Area2D" parent="."]
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unique_name_in_owner = true
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collision_layer = 2
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script = ExtResource("3_i34dp")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="AttackBox"]
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position = Vector2(0, -4)
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shape = SubResource("RectangleShape2D_i34dp")
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[node name="Raycasts" type="Node2D" parent="."]
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[node name="GroundRayLeft" type="RayCast2D" parent="Raycasts"]
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unique_name_in_owner = true
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position = Vector2(-8, -4)
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target_position = Vector2(0, 8)
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[node name="GroundRayRight" type="RayCast2D" parent="Raycasts"]
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unique_name_in_owner = true
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position = Vector2(8, -4)
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target_position = Vector2(0, 8)
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[node name="WallRayLeft" type="RayCast2D" parent="Raycasts"]
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unique_name_in_owner = true
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position = Vector2(0, -4)
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target_position = Vector2(-8, 0)
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[node name="WallRayRight" type="RayCast2D" parent="Raycasts"]
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unique_name_in_owner = true
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position = Vector2(0, -4)
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target_position = Vector2(8, 0)
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
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position = Vector2(0, -4)
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shape = SubResource("CircleShape2D_s5foq")
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[connection signal="area_entered" from="AttackBox" to="AttackBox" method="_on_area_entered"]
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