viossa dialog for opening of game #8
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- awakening in the cryochamber (have fun with this - there are lots of possible nods to make: Halo 1, Portal, etc)
- prompts to find items (signs and computer terminal dialog indicating a problem); say, there's an issue with the power so the door won't open. Then the next door out is locked, due to a privileged keycard being missing, etc.
- Diary entries and other cryptic information hidden around the game about where items might be
1. awakening in the cryochamber (have fun with this - there are lots of possible nods to make: Halo 1, Portal, etc)
2. prompts to find items (signs and computer terminal dialog indicating a problem); say, there's an issue with the power so the door won't open. Then the next door out is locked, due to a privileged keycard being missing, etc.
3. Diary entries and other cryptic information hidden around the game about where items might be
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