kamagiskat-spil-2026/scripts/Items/finish.gd
2026-10-20 18:31:52 -04:00

17 lines
434 B
GDScript

extends Area2D
@export var ending_delay:float = 3.0
@onready var victory_sound_player = %VictorySound
func _on_body_entered(body: Node2D) -> void:
if body.is_in_group("player"):
_victory()
func _victory():
victory_sound_player.play()
# Wait for a bit so the sound plays fully
await get_tree().create_timer(ending_delay).timeout
# Change scene to main menu
get_tree().change_scene_to_file("res://Scenes/main_menu.tscn")