kamagiskat-spil-2026/scripts/UI/fail_screen.gd
2026-10-20 18:31:52 -04:00

24 lines
568 B
GDScript

extends Control
@onready var retry_button = %ButtonRetry
@onready var button_hover_sound_player = %ButtonHoverSound
func _ready() -> void:
retry_button.grab_focus()
get_tree().paused = true
func _on_button_retry_button_down() -> void:
get_tree().paused = false
get_tree().reload_current_scene()
func _on_button_quit_button_down() -> void:
get_tree().quit()
func _on_button_retry_focus_entered() -> void:
_play_button_sound()
func _on_button_quit_focus_entered() -> void:
_play_button_sound()
func _play_button_sound():
button_hover_sound_player.play()